Skip to Content (Press Enter)

 California State University, Fullerton

 

Print

Text Size: Small Text Medium Text Large Text

Program Educational Objectives and Student Outcomes

Program Educational Objectives (PEOs)

The Computer Science program has established the following Program Educational Objectives (PEOs):

A. Technical Growth – Graduates will be successful in modern computing practice, integrate into the local and global workforce, and contribute to the economy of California and the nation
B. Professional Skills – Graduates will continue to demonstrate the professional skills necessary to be competent employees, assume leadership roles, and have career success and satisfaction
C. Professional Attitude and Citizenship – Graduates will become productive citizens with high ethical and professional standards, who make sound technical or managerial decisions, and have enthusiasm for the profession and professional growth


Student Outcomes (SOs)

Upon completion of the degree program, graduates of the Computer Science program must demonstrate:

(a) An ability to apply knowledge of computing and mathematics appropriate to the program’s student outcomes and to the discipline
(b) An ability to analyze a problem, and identify and define the computing requirements appropriate to its solution
(c) An ability to design, implement, and evaluate a computer-based system, process, component, or program to meet desired needs
(d) An ability to function effectively on teams to accomplish a common goal
(e) An understanding of professional, ethical, legal, security and social issues and responsibilities
(f) An ability to communicate effectively with a range of audiences
(g) An ability to analyze the local and global impact of computing on individuals, organizations, and society
(h) Recognition of the need for and an ability to engage in continuing professional development
(i) An ability to use current techniques, skills, and tools necessary for computing practice
(j) An ability to apply mathematical foundations, algorithmic principles, and computer science theory in the modeling and design of computer-based systems in a way that demonstrate comprehension of the tradeoffs involved in design choices
(k) An ability to apply design and development principles in the construction of software systems of varying complexity